Interaction is essential in mathematics learning process, so effective means to promote students’ interaction is compulsory. This research was appointed to develop the board game learning media “The Labyrinth of Trigonometry”, which is adequate to be implemented in trigonometry problem practices. Employing Research and Development (R&D), this research utilized the ADDIE model built of 5 stages, namely: analysis, design, development, implementation, and evaluation. Notably, this board game had been clarified to be a valid learning media by teaching material and media experts, exceptionally obtained 94% and 86% category. 35 students of 11th grade of Senior High School 1 Ambarawa were selected as the participants. The result showed that the pr...
Games are one of the entertainments that are often and in demand by many children, especially those ...
This study aims to analyze the use of digital media and Ludo Eksponen which has been developed using...
This study aims to see the feasibility of developing learning media used to solve problems in the th...
Interaction is essential in mathematics learning process, so effective means to promote students’ in...
Mathematics is a subject that is always taught at every level of education. However, many students s...
This research was motivated by the assumption that students stated that mathematics was a scary subj...
In the learning process, multimedia has not yet been used much. Interesting multimedia is required t...
The general expectancies of the enhanced basic education curriculum in the Philippines focuses on th...
This research is an R and D research. The product developed was a ludo math game learning media usin...
Algebra has an important meaning in Senior High School learning. It needs to be combined by the inte...
This study aims to develop a mathematics education game on Trigonometry material. The type of this r...
Instructional Media was a tool or form of stimulus which serves to submitted a learning massage. Com...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
The mathematic concept can be presented in a game snake and ladder to make it more interesting, more...
Learning media is one of the learning components that is needed when carrying out learn...
Games are one of the entertainments that are often and in demand by many children, especially those ...
This study aims to analyze the use of digital media and Ludo Eksponen which has been developed using...
This study aims to see the feasibility of developing learning media used to solve problems in the th...
Interaction is essential in mathematics learning process, so effective means to promote students’ in...
Mathematics is a subject that is always taught at every level of education. However, many students s...
This research was motivated by the assumption that students stated that mathematics was a scary subj...
In the learning process, multimedia has not yet been used much. Interesting multimedia is required t...
The general expectancies of the enhanced basic education curriculum in the Philippines focuses on th...
This research is an R and D research. The product developed was a ludo math game learning media usin...
Algebra has an important meaning in Senior High School learning. It needs to be combined by the inte...
This study aims to develop a mathematics education game on Trigonometry material. The type of this r...
Instructional Media was a tool or form of stimulus which serves to submitted a learning massage. Com...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
The mathematic concept can be presented in a game snake and ladder to make it more interesting, more...
Learning media is one of the learning components that is needed when carrying out learn...
Games are one of the entertainments that are often and in demand by many children, especially those ...
This study aims to analyze the use of digital media and Ludo Eksponen which has been developed using...
This study aims to see the feasibility of developing learning media used to solve problems in the th...